Crashes... fixed?


I went back to the maps to see if there was anything I could do to correct the crashing. I made some seemingly innocuous changes with how some associated scripts were called and it appears (?) to have addressed the crashing? I haven't been able to test much yet, so if you try the game and it doesn't crash once, I'd call that a success!

Files

SuperBlorpyRun.zip 72 MB
Apr 09, 2021

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